Why would you want to generate snappy kick and snare drum samples? Well, as we all know, there’s a serious loudness war going on, and what better way to drown out the competition that have the rhythm track in your songs simply cut through any speaker set or car radio and be instantly recognizable and catchy? With the importance placed upon drum samples and their arrangement and sound, budding music producers pay no attention to this topic at their peril!
Making your own drum samples ‘snap’ is not very hard with a little practice. You can even use free tools, these days. Just search “free sound editor” on Google to see a list of results; Audacity is a great one! Using compression and equalization are great to begin with. If your work-flow already includes these, good on you – you have a head start now, so use it wisely. Besides using these effects, you can edit sound waves manually, and in this case you would be looking to alter the sound spikes, accentuating the initial attack manually for your drums.
Whether you are using software or hardware solutions to edit and change your drum samples, there are some features you should be aware of. The main feature is the likely inclusion of factory-shipped effect patches. It will be sound editors that have compiled the library of effects settings, so start to use them critically. Listen to the sound before and after applying the effect to gauge the impact, and then relate it to the settings on the device or software. Hopefully you will be able to base creative decisions based on your learning here.
Compression is probably the most useful quick fix to turn drab into ‘fab’ when it comes to snappy samples. Raising the volume everything below a low threshold with a fast release will bring interesting results to start with, but this is certainly no hard and fast rule, and in fact will sound downright ridiculous with certain samples. It’s such an adapted art form, you’ve really got to have your go at it, and write down some of the settings.
When you’re making notes on the settings you change, try to describe them in plain English – by that, I mean all the effects and the way they change the sound. If you can well and truly comprehend the way that a sound is effected by the different switches and level meters, you will be well-equipped to make real decisions in a studio environment. Keep a sheet that includes the different settings, supposed effects (according to the manual) and perceived effects (the stuff you hear).
As a last tip, you should always try to choose the correct drum samples to start with. If your library is big enough, you really won’t have that much of a problem, which is a good thing. The less you need to tweak and alter your current selection of samples, the more time you will have making the actual beat. It will be easier for you to translate the rhythm and sound in your into the sequencer and move on to the other instruments and such, so keep expanding your sounds.
Do you want to know how to make beats? Start with some good hip hop drum samples, then look for a basic tutorial on the topic and get started!





